Plastic wax is looking for Senior Generalist (Unreal Engine 4) experienced in Lighting, to join us onsite at our waterfront studio in Rhodes, Sydney.
Contract: Fixed Term
Current full working rights in Australia
- Create blockout assets and layout to faithfully match 2D storyboards and animatics.
- Work with a team of set and prop artists to create final Layouts.
- Work with shader artists and the art director to set the look and feel of environments.
- Complete scene lighting on a shot by shot basis.
- Show initiative, push ideas and innovate within your duties.
- Be aware of project/task schedules and be capable of delivering work to deadlines.
- Engage with our Unreal Lighting Lead, Creative Director, Art Director and Producers.
- Professional experience with Unreal4:
- Unreal Scene Lighting
- Material Editor
- Nested Sequence setups
- Nested Unreal levels setup
- Experience with Maya or 3ds Max:
- Basic modelling skills for blocking out simple environments
- Strong work ethic
- Ability to solve problems under short deadlines
- Must be able to work within a team, independently, and take direction well
- A flexible approach while maintaining consistently high standards
- Ability to meet tight deadlines
- Proactive and have excellent communication skills
- Be able to communicate creative and technical thoughts
- Must have the right to work in Australia
- Experience with Blueprint
- Experience with Cascade
- Experience with Shotgun
If you meet the above job requirements and would like to be part of the Plastic Wax story, we’d love to hear from you.
Please submit your resume with link/s to your portfolio or showreel (please include a shot breakdown) in an email using the relevant subject line:
Subject: SeniorGeneralist– [YOUR NAME]
Email to: firstname.lastname@example.org
Please include in the body of your email:
- your next available date, and
- where you saw this job post in the body of your email.
We will contact you if your application makes the shortlist.
No phone calls or agencies please.
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