Modeling/Texture Artist – Character Artists and Environment Artists

We are currently seeking talented and motivated 3D Character and Environment Artists (mid/snr) to work on photo-real projects.

Contract:    Fixed Term
Commence: Project Based
Remote or Onsite
Onsite or Australia/Sydney based preferred


  • Create quality 3D models and textures for production use in high and low res format
  • Work in partnership with Lighters and Rigging to ensure shots are delivered to the very highest standard
  • Engaging with the Asset/Modeling Lead, Creative Director and Producers

Job requirements:

  • A minimum of  3+ years CG/VFX experience working on feature films, tv series, games and/or TVC’s.
  • Strong artistic skills 
  • Proficient using 3DSMax or Maya, Z-Brush, Photoshop
  • Proven 3D modeling expertise in both hard surface and organic matter
  • A strong understanding of real world materials is essential and must be demonstrated in your reel
  • Must be able to take direction, work well within a team focused environment 
  • Ability to evaluate time requirements
  • Experience using Substance Painter
  • Familiar with Unreal Engine and creating models for In-engine use, etc


  • Problem solving skills
  • Positive, pro-active and excellent communication skills


If you meet the above qualifications and are interested in being considered for the role, please apply by following this link and selecting Easy Apply on the relevant listing:

If you have issues applying via this method please email  your application to:

We will contact you if your application is shortlisted. 
No phone calls or agencies please 

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